Incorporating Artificial Intelligence and Gamification in EFL Education: Strategies for Enhancing Teaching and Learning Outcomes of EFL Teachers.
| dc.contributor.advisor | López Urbina, Johana Patricia | |
| dc.contributor.author | Claro Narváez, María Fernanda | |
| dc.contributor.author | Díaz Díaz, Carlos David | |
| dc.contributor.author | Román Pérez, Kristty Juliette | |
| dc.contributor.corporatename | Universidad Santo Tomás | spa |
| dc.contributor.cvlac | https://scienti.minciencias.gov.co/cvlac/visualizador/generarCurriculoCv.do?cod_rh=0000121541 | |
| dc.contributor.cvlac | https://scienti.minciencias.gov.co/cvlac/visualizador/generarCurriculoCv.do?cod_rh=0002205375 | |
| dc.contributor.cvlac | https://scienti.minciencias.gov.co/cvlac/visualizador/generarCurriculoCv.do?cod_rh=0002205702 | |
| dc.contributor.googlescholar | https://scholar.google.com/citations?hl=es&user=5OXQDdoAAAAJ | |
| dc.contributor.gruplac | https://scienti.minciencias.gov.co/cvlac/visualizador/generarCurriculoCv.do?cod_rh=0002205207 | |
| dc.contributor.orcid | https://orcid.org/0000-0002-1293-8042 | |
| dc.contributor.orcid | https://orcid.org/0009-0007-7407-5979 | |
| dc.contributor.orcid | https://orcid.org/0009-0004-3586-0972 | |
| dc.date.accessioned | 2024-06-24T18:32:53Z | |
| dc.date.available | 2024-06-24T18:32:53Z | |
| dc.date.issued | 2024-06-24 | |
| dc.description | La enseñanza del inglés como lengua extranjera juega un papel crucial, se ha convertido en una herramienta esencial para la comunicación global, educación y oportunidades laborales. La creciente demanda de educación en EFL, junto con el desafío de brindar una educación de alta calidad, hace necesario explorar enfoques impactantes en entornos de aprendizaje bilingüe. Se propone una visión en la cual los educadores aprovechen estrategias de enseñanza complementadas por aplicaciones de Inteligencia Artificial (IA) y gamificación, permitiendo a los estudiantes forjar una experiencia de aprendizaje significativa. El tipo de estudio es de caso exploratorio con un enfoque cualitativo en el que se recopilan datos a través de encuestas, sesiones de capacitación en línea y observación de clases de profesores de EFL pertenecientes a diferentes contextos educativos y niveles. El análisis de los datos recopilados muestra las diferentes opiniones e ideas que los profesores tienen sobre la integración de herramientas IA-gamificadas en entornos de aprendizaje bilingüe, oportunidades y limitaciones que estas tecnologías presentan; su influencia en la motivación, compromiso de estudiantes, desarrollo profesional de profesores e impulso en prácticas pedagógicas. La alineación del plan de estudios de tecnologías y la actualización de la evaluación son algunas recomendaciones. | spa |
| dc.description.abstract | English as a Foreign Language (EFL) instruction plays a crucial role in language acquisition, which has become an essential tool for global communication, education, and employment opportunities. The rising demand for EFL education, coupled with the challenge of delivering high-quality education to a large number of students necessitates exploring impactful practices within bilingual learning environments. This project proposes a vision where educators leverage teaching strategies complemented by Artificial Intelligence (AI) applications and gamification, enabling students to forge a meaningful learning experience. The type of study proposed is an exploratory case study with a qualitative approach in which data is collected through surveys, online training sessions, and class observation from EFL teachers who belong to different educational contexts and levels, and who can be considered as proper representation of English teachers in Colombia. The analysis of the data collected shows the different opinions and insights teachers in Colombia have about the integration of AI-gamified tools in BLEs, the opportunities and limitations the application of these technologies signify, the big influence these apps pose on students’ motivation and engagement, and finally a leverage in teachers’ professional development and their pedagogical practices. Technologies curriculum alignment and evaluation updating are some recommendations. | spa |
| dc.description.degreelevel | Maestría | spa |
| dc.description.degreename | Magíster en Ambientes Bilingües de Aprendizaje | spa |
| dc.format.mimetype | application/pdf | |
| dc.identifier.citation | Claro Narváez, M. F., Díaz Díaz, C. D., Román Pérez, K. J. (2024). Incorporating Artificial Intelligence and Gamification in EFL Education: Strategies for Enhancing Teaching and Learning Outcomes of EFL Teachers. [Tesis de Maestría, Universidad Santo Tomás]. Repositorio Institucional. | spa |
| dc.identifier.instname | instname:Universidad Santo Tomás | spa |
| dc.identifier.reponame | reponame:Repositorio Institucional Universidad Santo Tomás | spa |
| dc.identifier.repourl | repourl:https://repository.usta.edu.co | spa |
| dc.identifier.uri | http://hdl.handle.net/11634/55866 | |
| dc.language.iso | spa | |
| dc.publisher | Universidad Santo Tomás | spa |
| dc.publisher.branch | CRAI-USTA Bogotá | spa |
| dc.publisher.faculty | Facultad Educación | spa |
| dc.publisher.program | Maestría Ambientes Bilingües de Aprendizaje | spa |
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| dc.relation.youtube | https://www.youtube.com/watch?v=zuEn2KTSo0E&ab_channel=InnovativeBilingualLearningEnvironments | spa |
| dc.rights | Atribución-NoComercial-SinDerivadas 2.5 Colombia | |
| dc.rights.accessrights | info:eu-repo/semantics/openAccess | |
| dc.rights.coar | http://purl.org/coar/access_right/c_abf2 | spa |
| dc.rights.local | Abierto (Texto Completo) | spa |
| dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/2.5/co/ | |
| dc.subject.keyword | Artificial Intelligence | spa |
| dc.subject.keyword | bilingual learning environments | spa |
| dc.subject.keyword | Case study | spa |
| dc.subject.keyword | English as a Foreign Language instruction | spa |
| dc.subject.keyword | Pedagogical strategies | spa |
| dc.subject.keyword | Gamification | spa |
| dc.subject.lemb | Ambientes Bilingües de Aprendizaje | spa |
| dc.subject.lemb | Aprendizaje-inglés | spa |
| dc.subject.lemb | Alta Calidad-Educación | spa |
| dc.subject.proposal | Enseñanza del inglés como lengua extranjera | spa |
| dc.subject.proposal | Estrategias pedagógicas | spa |
| dc.subject.proposal | Gamificación | spa |
| dc.subject.proposal | Inteligencia Artificial | spa |
| dc.title | Incorporating Artificial Intelligence and Gamification in EFL Education: Strategies for Enhancing Teaching and Learning Outcomes of EFL Teachers. | spa |
| dc.type.coar | http://purl.org/coar/resource_type/c_bdcc | |
| dc.type.coarversion | http://purl.org/coar/version/c_ab4af688f83e57aa | spa |
| dc.type.drive | info:eu-repo/semantics/masterThesis | |
| dc.type.local | Tesis de maestría | spa |
| dc.type.version | info:eu-repo/semantics/acceptedVersion |
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