Innovación educativa y gestión del conocimiento capítulo 5- Enseñanza del pensamiento computacional: metodologías y tecnologías educativas
dc.contributor.author | Basogain Olabe, Xabier | spa |
dc.contributor.author | Olabe Basogain, Miguel Ángel | spa |
dc.contributor.author | Olabe Basogain, Juan Carlos | spa |
dc.contributor.googlescholar | https://scholar.google.com/citations?user=7RGEvWoAAAAJ&hl=es&oi=ao | spa |
dc.contributor.orcid | https://orcid.org/0000-0002-6672-6897 | spa |
dc.coverage.campus | CRAI-USTA Bogotá | spa |
dc.date.accessioned | 2020-06-16T22:38:43Z | spa |
dc.date.available | 2020-06-16T22:38:43Z | spa |
dc.date.issued | 2020-06-16 | spa |
dc.description | La historia del pensamiento computacional (pc), como es el caso en muchos desarrollos fundamentales en la ciencia, refleja la convergencia de múltiples ideas provenientes de diferentes áreas de estudio como ciencias cognitivas, lingüística, psicología y ciencias de la computación. Estas áreas, después de desarrollarse de manera aislada, encuentran un efecto sinérgico cuando se aplican al área de la educación, en particular, a los procesos que involucran lenguajes generativos para la creación de métodos novedosos y sistemas complejos. Algunos de los pensadores pioneros en este campo son Papert, Wing y Wolfram. Una de las primeras referencias al pc se encuentra en Disessa (2000), donde describe el valor de aplicar primitivas soluciones cognitivas humanas a problemas orientados a objetos, al observar las relaciones entre los componentes de un sistema complejo. Se pueden encontrar otras referencias similares en Attwell (2010) y Aprendiendo Scratch (2015), donde se exponen las ideas fundamentales de dividir una tarea compleja en un conjunto de tareas más simples | spa |
dc.description.abstract | The history of computational thinking (pc), as is the case in many fundamental developments in science, reflects the convergence of multiple ideas from different areas of study such as cognitive sciences, linguistics, psychology and computer science. These areas, after developing in isolation, find a synergistic effect when applied to the area of education, in particular, to processes involving generative languages for the creation of novel methods and complex systems. Some of the pioneering thinkers in this field are Papert, Wing and Wolfram. One of the first references to the PC is in Disessa (2000), where he describes the value of applying primitive solutions cognitive problems to object-oriented problems, when observing the relationships between the components of a complex system. Can be find other similar references in Attwell (2010) and Learning Scratch (2015), where the fundamental ideas of dividing a complex task into a simpler set of tasks | spa |
dc.description.domain | http://unidadinvestigacion.usta.edu.co | spa |
dc.format.mimetype | application/pdf | spa |
dc.identifier.doi | https://doi.org/10.15332/dt.inv.2020.00867 | spa |
dc.identifier.uri | http://hdl.handle.net/11634/26347 | |
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dc.rights | Atribución-NoComercial-SinDerivadas 2.5 Colombia | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/2.5/co/ | * |
dc.subject.keyword | Educational projects | spa |
dc.subject.keyword | Computational Thinking | spa |
dc.subject.keyword | Introduction to pc | spa |
dc.subject.proposal | Proyectos educativos | spa |
dc.subject.proposal | Pensamiento Computacional | spa |
dc.subject.proposal | introducción al pc | spa |
dc.title | Innovación educativa y gestión del conocimiento capítulo 5- Enseñanza del pensamiento computacional: metodologías y tecnologías educativas | spa |
dc.type.category | Generación de Nuevo Conocimiento: Artículos publicados en revistas especializadas - Electrónicos | spa |